Aonuma acknowledged the fact that fans want a bigger open world and that the development team constantly keeps track of the feedbacks. The team also takes up some suggestions from these feedback, though to a limited extent, as the team does not want the game to be too predictable.
Stressing on the fact that the suggestions are not taken as it is, but are somewhat changed, he said,
Famitsu, a Japanese gaming magazine, earlier revealed an upcoming interview with three Nintendo hotshots on November 2nd that will discuss future Zelda goodies. The interview may finally be able to provide us some concrete information regarding Zelda U.
The game was initially meant to be released in 2015, but in March 2015 it was announced that the game will not be released this year. This started a discussion that the game may be moved to Nintendo’s own NX. Putting a rest to the speculations, Nintendo of America president Reggie Fils-Aimé, in E3 2015 stated that the Wii U version will be released in 2016.